Slimline fork of https://github.com/SpectrumIM/spectrum2, with lots of things cleaned up and improved
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126 lines
4.3 KiB
126 lines
4.3 KiB
/** |
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* libtransport -- C++ library for easy XMPP Transports development |
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* |
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* Copyright (C) 2011, Jan Kaluza <hanzz.k@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA |
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*/ |
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#pragma once |
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#ifdef WITH_PQXX |
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#include <map> |
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#include <pqxx/pqxx> |
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#include <string> |
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#include "Swiften/Elements/Delay.h" |
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#include "transport/Config.h" |
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#include "transport/StorageBackend.h" |
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namespace Transport { |
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/// Used to store transport data into SQLite3 database. |
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class PQXXBackend : public StorageBackend { |
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public: |
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/// Creates new PQXXBackend instance. |
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/// \param config cofiguration, this class uses following Config values: |
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/// - database.database - path to SQLite3 database file, database file is |
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/// created automatically |
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/// - service.prefix - prefix for tables created by createDatabase method |
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PQXXBackend(Config *config); |
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/// Destructor. |
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~PQXXBackend(); |
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/// Connects to the database and creates it if it's needed. This method call |
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/// createDatabase() function automatically. \return true if database is |
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/// opened successfully. |
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bool connect(); |
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void disconnect(); |
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/// Creates database structure. |
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/// \see connect() |
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/// \return true if database structure has been created successfully. Note |
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/// that it returns True also if database structure already exists. |
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bool createDatabase(); |
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/// Stores user into database. |
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/// \param user user struct containing all information about user which have |
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/// to be stored |
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void setUser(const UserInfo &user); |
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/// Gets user data from database and stores them into user reference. |
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/// \param barejid barejid of user |
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/// \param user UserInfo object where user data will be stored |
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/// \return true if user has been found in database |
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bool getUser(const std::string &barejid, UserInfo &user); |
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/// Changes users online state variable in database. |
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/// \param id id of user - UserInfo.id |
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/// \param online online state |
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void setUserOnline(long id, bool online); |
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/// Removes user and all connected data from database. |
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/// \param id id of user - UserInfo.id |
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/// \return true if user has been found in database and removed |
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bool removeUser(long id); |
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/// Returns JIDs of all buddies in user's roster. |
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/// \param id id of user - UserInfo.id |
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/// \param roster string list used to store user's roster |
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/// \return true if user has been found in database and roster has been |
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/// fetched |
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bool getBuddies(long id, std::list<BuddyInfo> &roster); |
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bool getOnlineUsers(std::vector<std::string> &users); |
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bool getUsers(std::vector<std::string> &users); |
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long addBuddy(long userId, const BuddyInfo &buddyInfo); |
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void updateBuddy(long userId, const BuddyInfo &buddyInfo); |
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void removeBuddy(long id) { |
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} |
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void getBuddySetting(long userId, long buddyId, const std::string &variable, int &type, std::string &value) { |
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} |
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void updateBuddySetting(long userId, long buddyId, const std::string &variable, int type, |
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const std::string &value) { |
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} |
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void getUserSetting(long userId, const std::string &variable, int &type, std::string &value); |
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void updateUserSetting(long userId, const std::string &variable, const std::string &value); |
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void addMucName(long userId, const std::string &mucId, const std::string &mucName); |
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std::string getMucName(long userId, const std::string &mucId); |
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void storeMUCHistory(long userid, const std::string &mucId, const Swift::Message &message); |
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void beginTransaction(); |
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void commitTransaction(); |
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private: |
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bool exec(const std::string &query, bool show_error = true); |
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bool exec(pqxx::nontransaction &txn, const std::string &query, bool show_error = true); |
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template <typename T> std::string quote(pqxx::nontransaction &txn, const T &t); |
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Config *m_config; |
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std::string m_prefix; |
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pqxx::connection *m_conn; |
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}; |
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} // namespace Transport |
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#endif
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